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Aspects of visual avatar appearance: self-representation, display type, and uncanny valley
The visual representation of human-like entities in virtual worlds is becoming a very important aspect as virtual reality becomes more and more “social”. The visual representation of a character’s resemblance to a real person and the emotional response to it, as well as the expectations raised, have...
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| Publicado no: | Vis Comput |
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| Main Authors: | , , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
Springer Berlin Heidelberg
2021
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC8211459/ https://ncbi.nlm.nih.gov/pubmed/34177022 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/s00371-021-02151-0 |
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