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Design and Implementation of Intelligent Agent Training Systems for Virtual Vehicles
This paper presents the results of the design, simulation, and implementation of a virtual vehicle. Such a process employs the Unity videogame platform and its Machine Learning-Agents library. The virtual vehicle is implemented in Unity considering mechanisms that represent accurately the dynamics o...
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| Udgivet i: | Sensors (Basel) |
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| Main Authors: | , , |
| Format: | Artigo |
| Sprog: | Inglês |
| Udgivet: |
MDPI
2021
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| Fag: | |
| Online adgang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7827925/ https://ncbi.nlm.nih.gov/pubmed/33445582 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/s21020492 |
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