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Design and Implementation of Intelligent Agent Training Systems for Virtual Vehicles

This paper presents the results of the design, simulation, and implementation of a virtual vehicle. Such a process employs the Unity videogame platform and its Machine Learning-Agents library. The virtual vehicle is implemented in Unity considering mechanisms that represent accurately the dynamics o...

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Bibliografiske detaljer
Udgivet i:Sensors (Basel)
Main Authors: Urrea, Claudio, Garrido, Felipe, Kern, John
Format: Artigo
Sprog:Inglês
Udgivet: MDPI 2021
Fag:
Online adgang:https://ncbi.nlm.nih.gov/pmc/articles/PMC7827925/
https://ncbi.nlm.nih.gov/pubmed/33445582
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/s21020492
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