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137. Applying Gamification to Microbiology Core Curriculum in Undergraduate Medical Education

BACKGROUND: Gamification uses elements of game design to enhance learner engagement. We introduced a microbiology “trivia game” for first year medical students (MS1), leveraging principles of gamification (self-efficacy, points, leaderboards, etc.) to enhance participation. We hypothesized this woul...

Täydet tiedot

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Bibliografiset tiedot
Julkaisussa:Open Forum Infect Dis
Päätekijät: Walker, Jeremey, Patel, Mukesh, Cleveland, John D, Heudebert, Jose Pablo, Westfall, Andrew O, Dempsey, Donald, Guzman, Alfredo, Long, Dustin, Willig, James, Lee, Rachael A
Aineistotyyppi: Artigo
Kieli:Inglês
Julkaistu: Oxford University Press 2020
Aiheet:
Linkit:https://ncbi.nlm.nih.gov/pmc/articles/PMC7776181/
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1093/ofid/ofaa439.447
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