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Recommendations for Implementing Gamification for Mental Health and Wellbeing

Gamification is increasingly being proposed as a strategy to increase engagement for mental health and wellbeing technologies. However, its implementation has been criticized as atheoretical, particularly in relation to behavior change theory and game studies theories. Definitions of the term “gamif...

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Detalhes bibliográficos
Publicado no:Front Psychol
Autor principal: Cheng, Vanessa Wan Sze
Formato: Artigo
Idioma:Inglês
Publicado em: Frontiers Media S.A. 2020
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC7750532/
https://ncbi.nlm.nih.gov/pubmed/33365001
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2020.586379
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