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Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality

Real-time and accurate interaction technology is required to realize new wearable Mixed Reality (MR) solutions. At present, the mainstream interaction method relies on gesture detection technology, which has two shortcomings: 1. the hand feature points may easily be obstructed by obstacles and canno...

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Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Cyhoeddwyd yn:Sensors (Basel)
Prif Awduron: Wang, Bin, Zhang, Ruiqi, Xi, Chong, Sun, Jing, Yang, Xiaochun
Fformat: Artigo
Iaith:Inglês
Cyhoeddwyd: MDPI 2020
Pynciau:
Mynediad Ar-lein:https://ncbi.nlm.nih.gov/pmc/articles/PMC7506748/
https://ncbi.nlm.nih.gov/pubmed/32867294
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/s20174857
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