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Virtual and Real-Time Synchronous Interaction for Playing Table Tennis with Holograms in Mixed Reality
Real-time and accurate interaction technology is required to realize new wearable Mixed Reality (MR) solutions. At present, the mainstream interaction method relies on gesture detection technology, which has two shortcomings: 1. the hand feature points may easily be obstructed by obstacles and canno...
Gorde:
| Argitaratua izan da: | Sensors (Basel) |
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| Egile Nagusiak: | , , , , |
| Formatua: | Artigo |
| Hizkuntza: | Inglês |
| Argitaratua: |
MDPI
2020
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| Gaiak: | |
| Sarrera elektronikoa: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7506748/ https://ncbi.nlm.nih.gov/pubmed/32867294 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3390/s20174857 |
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