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Getting your game on: Using virtual reality to improve real table tennis skills
OBJECTIVE: The present study investigates skill transfer from Virtual Reality (VR) sports training to the real world, using the fast-paced sport of table tennis. BACKGROUND: A key assumption of VR training is that the learned skills and experiences transfer to the real world. Yet, in certain applica...
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| Publicado no: | PLoS One |
|---|---|
| Main Authors: | , , , , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
Public Library of Science
2019
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC6736297/ https://ncbi.nlm.nih.gov/pubmed/31504070 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0222351 |
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