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Effects of Avatar Perspective on Joint Excursions Used to Play Virtual Dodgeball: Within-Subject Comparative Study
BACKGROUND: Visual representation of oneself is likely to affect movement patterns. Prior work in virtual dodgeball showed greater excursion of the ankles, knees, hips, spine, and shoulder occurs when presented in the first-person perspective compared to the third-person perspective. However, the mo...
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| Publié dans: | JMIR Serious Games |
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| Auteurs principaux: | , , , , , |
| Format: | Artigo |
| Langue: | Inglês |
| Publié: |
JMIR Publications
2020
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| Sujets: | |
| Accès en ligne: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7468637/ https://ncbi.nlm.nih.gov/pubmed/32812885 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/18888 |
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