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Effects of Avatar Perspective on Joint Excursions Used to Play Virtual Dodgeball: Within-Subject Comparative Study

BACKGROUND: Visual representation of oneself is likely to affect movement patterns. Prior work in virtual dodgeball showed greater excursion of the ankles, knees, hips, spine, and shoulder occurs when presented in the first-person perspective compared to the third-person perspective. However, the mo...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Veröffentlicht in:JMIR Serious Games
Hauptverfasser: van der Veen, Susanne M, Stamenkovic, Alexander, Applegate, Megan E, Leitkam, Samuel T, France, Christopher R, Thomas, James S
Format: Artigo
Sprache:Inglês
Veröffentlicht: JMIR Publications 2020
Schlagworte:
Online Zugang:https://ncbi.nlm.nih.gov/pmc/articles/PMC7468637/
https://ncbi.nlm.nih.gov/pubmed/32812885
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/18888
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