تحميل...
User Experience of Interactive Technologies for People With Dementia: Comparative Observational Study
BACKGROUND: Serious games (SGs) are used as complementary approaches to stimulate patients with dementia. However, many of the SGs use out-of-the-shelf technologies that may not always be suitable for such populations, as they can lead to negative behaviors, such as anxiety, fatigue, and even cybers...
محفوظ في:
| الحاوية / القاعدة: | JMIR Serious Games |
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| المؤلفون الرئيسيون: | , , , , |
| التنسيق: | Artigo |
| اللغة: | Inglês |
| منشور في: |
JMIR Publications
2020
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| الموضوعات: | |
| الوصول للمادة أونلاين: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7439148/ https://ncbi.nlm.nih.gov/pubmed/32755894 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.2196/17565 |
| الوسوم: |
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