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Gaming addiction and perceived stress among Saudi adolescents
INTRODUCTION: Adolescents (age: 10–19 years) make up 15% of the Saudi population and have easy access to electronic gadgets and the Internet, yet data on gaming addiction among adolescents are negligible. We aimed to determine the prevalence of gaming addiction and its association with stress among...
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| Publicat a: | Addict Behav Rep |
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| Autors principals: | , , , , , , , , , , , , |
| Format: | Artigo |
| Idioma: | Inglês |
| Publicat: |
Elsevier
2020
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| Matèries: | |
| Accés en línia: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7244928/ https://ncbi.nlm.nih.gov/pubmed/32467850 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.abrep.2020.100261 |
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