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Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay
Although Virtual reality (VR) entertainment is now relatively popular, the adoption of VR devices is still low. In this study, a framework based benefit and sacrifice factors was developed to understand players’ intention to use VR devices to play games. Online questionnaire items were developed and...
Uloženo v:
| Vydáno v: | Front Psychol |
|---|---|
| Hlavní autoři: | , , |
| Médium: | Artigo |
| Jazyk: | Inglês |
| Vydáno: |
Frontiers Media S.A.
2020
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| Témata: | |
| On-line přístup: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7076171/ https://ncbi.nlm.nih.gov/pubmed/32210870 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2020.00251 |
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