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Exploring the Benefit and Sacrifice Factors of Virtual Reality Gameplay

Although Virtual reality (VR) entertainment is now relatively popular, the adoption of VR devices is still low. In this study, a framework based benefit and sacrifice factors was developed to understand players’ intention to use VR devices to play games. Online questionnaire items were developed and...

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Detalles Bibliográficos
Publicado en:Front Psychol
Main Authors: Lee, Chun-Chia, Hsiao, Kuo-Lun, Chen, Chia-Chen
Formato: Artigo
Idioma:Inglês
Publicado: Frontiers Media S.A. 2020
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Acceso en liña:https://ncbi.nlm.nih.gov/pmc/articles/PMC7076171/
https://ncbi.nlm.nih.gov/pubmed/32210870
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.3389/fpsyg.2020.00251
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