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Use of gamification strategies and tactics in mobile applications for smoking cessation: a review of the UK mobile app market

OBJECTIVE: Mobile phone-based interventions have been proven to be effective tools for smoking cessation, at least in the short term. Gamification, that is, the use of game-design elements in a non-game context, has been associated with increased engagement and motivation, critical success factors f...

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Publicado en:BMJ Open
Main Authors: Rajani, Nikita B, Weth, Dominik, Mastellos, Nikolaos, Filippidis, Filippos T
Formato: Artigo
Idioma:Inglês
Publicado: BMJ Publishing Group 2019
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Acceso en liña:https://ncbi.nlm.nih.gov/pmc/articles/PMC6596969/
https://ncbi.nlm.nih.gov/pubmed/31213452
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1136/bmjopen-2018-027883
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