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Serious games and blended learning; effects on performance and motivation in medical education

INTRODUCTION: More efficient, flexible training models are needed in medical education. Information technology offers the tools to design and develop effective and more efficient training. The aims of this thesis were: 1) Compare the effectiveness of blended versus classroom training for the acquisi...

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Publicado en:Perspect Med Educ
Autor principal: Dankbaar, Mary
Formato: Artigo
Lenguaje:Inglês
Publicado: Bohn Stafleu van Loghum 2016
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Acceso en línea:https://ncbi.nlm.nih.gov/pmc/articles/PMC5285280/
https://ncbi.nlm.nih.gov/pubmed/27975195
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/s40037-016-0320-2
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