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Real-Time Control of a Video Game Using Eye Movements and Two Temporal EEG Sensors

EEG-controlled gaming applications range widely from strictly medical to completely nonmedical applications. Games can provide not only entertainment but also strong motivation for practicing, thereby achieving better control with rehabilitation system. In this paper we present real-time control of...

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Podrobná bibliografie
Vydáno v:Comput Intell Neurosci
Hlavní autoři: Belkacem, Abdelkader Nasreddine, Saetia, Supat, Zintus-art, Kalanyu, Shin, Duk, Kambara, Hiroyuki, Yoshimura, Natsue, Berrached, Nasreddine, Koike, Yasuharu
Médium: Artigo
Jazyk:Inglês
Vydáno: Hindawi Publishing Corporation 2015
Témata:
On-line přístup:https://ncbi.nlm.nih.gov/pmc/articles/PMC4672363/
https://ncbi.nlm.nih.gov/pubmed/26690500
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1155/2015/653639
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