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Real-Time Control of a Video Game Using Eye Movements and Two Temporal EEG Sensors

EEG-controlled gaming applications range widely from strictly medical to completely nonmedical applications. Games can provide not only entertainment but also strong motivation for practicing, thereby achieving better control with rehabilitation system. In this paper we present real-time control of...

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Detalles Bibliográficos
Publicado en:Comput Intell Neurosci
Main Authors: Belkacem, Abdelkader Nasreddine, Saetia, Supat, Zintus-art, Kalanyu, Shin, Duk, Kambara, Hiroyuki, Yoshimura, Natsue, Berrached, Nasreddine, Koike, Yasuharu
Formato: Artigo
Idioma:Inglês
Publicado: Hindawi Publishing Corporation 2015
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Acceso en liña:https://ncbi.nlm.nih.gov/pmc/articles/PMC4672363/
https://ncbi.nlm.nih.gov/pubmed/26690500
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1155/2015/653639
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