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Real-Time Control of a Video Game Using Eye Movements and Two Temporal EEG Sensors

EEG-controlled gaming applications range widely from strictly medical to completely nonmedical applications. Games can provide not only entertainment but also strong motivation for practicing, thereby achieving better control with rehabilitation system. In this paper we present real-time control of...

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Shranjeno v:
Bibliografske podrobnosti
izdano v:Comput Intell Neurosci
Main Authors: Belkacem, Abdelkader Nasreddine, Saetia, Supat, Zintus-art, Kalanyu, Shin, Duk, Kambara, Hiroyuki, Yoshimura, Natsue, Berrached, Nasreddine, Koike, Yasuharu
Format: Artigo
Jezik:Inglês
Izdano: Hindawi Publishing Corporation 2015
Teme:
Online dostop:https://ncbi.nlm.nih.gov/pmc/articles/PMC4672363/
https://ncbi.nlm.nih.gov/pubmed/26690500
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1155/2015/653639
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