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Using virtual worlds for patient and public engagement

Patient and public involvement is fundamental in healthcare and many methods attempt to facilitate this engagement. The present study investigated use of computer-generated environments known as ‘virtual worlds’ (VW) as an involvement method. The VW used in the present research was Second Life, whic...

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Publicado en:Int J Technol Knowl Soc
Autores principales: Taylor, Michael J., Kaur, Meerat, Sharma, Uvarshi, Taylor, Dave, Reed, Julie E., Darzi, Ara
Formato: Artigo
Lenguaje:Inglês
Publicado: 2013
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Acceso en línea:https://ncbi.nlm.nih.gov/pmc/articles/PMC4630859/
https://ncbi.nlm.nih.gov/pubmed/26543506
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