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User-Centered Design of a Controller-Free Game for Hand Rehabilitation

Objective: The purpose of this study was to develop and test a hand therapy game using the Microsoft (Redmond, WA) Kinect(®) sensor with a customized videogame. Materials and Methods: Using the Microsoft Kinect sensor as an input device, a customized game for hand rehabilitation was developed that r...

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Dettagli Bibliografici
Pubblicato in:Games Health J
Autori principali: Proffitt, Rachel, Sevick, Marisa, Chang, Chien-Yen, Lange, Belinda
Natura: Artigo
Lingua:Inglês
Pubblicazione: Mary Ann Liebert, Inc. 2015
Soggetti:
Accesso online:https://ncbi.nlm.nih.gov/pmc/articles/PMC4601630/
https://ncbi.nlm.nih.gov/pubmed/26182212
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1089/g4h.2014.0122
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