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The Effect of Online Violent Video Games on Levels of Aggression
BACKGROUND: In recent years the video game industry has surpassed both the music and video industries in sales. Currently violent video games are among the most popular video games played by consumers, most specifically First-Person Shooters (FPS). Technological advancements in game play experience...
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| Wydane w: | PLoS One |
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| Główni autorzy: | , |
| Format: | Artigo |
| Język: | Inglês |
| Wydane: |
Public Library of Science
2014
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| Hasła przedmiotowe: | |
| Dostęp online: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4229070/ https://ncbi.nlm.nih.gov/pubmed/25391143 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0111790 |
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