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The effect of a novel video game on stroke knowledge of 9–10 year old low-income children
BACKGROUND AND PURPOSE: Improving actionable stroke knowledge of a witness or bystander, which in some cases are children, may improve response to an acute stroke event. METHODS: We used a quasi-experimental pretest (PT) post-test design to evaluate actionable stroke knowledge of 210 children aged 9...
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| Main Authors: | , , , , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
2014
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC4071768/ https://ncbi.nlm.nih.gov/pubmed/24481976 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1161/STROKEAHA.113.002906 |
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