Načítá se...

Emergence of Good Conduct, Scaling and Zipf Laws in Human Behavioral Sequences in an Online World

We study behavioral action sequences of players in a massive multiplayer online game. In their virtual life players use eight basic actions which allow them to interact with each other. These actions are communication, trade, establishing or breaking friendships and enmities, attack, and punishment....

Celý popis

Uloženo v:
Podrobná bibliografie
Hlavní autoři: Thurner, Stefan, Szell, Michael, Sinatra, Roberta
Médium: Artigo
Jazyk:Inglês
Vydáno: Public Library of Science 2012
Témata:
On-line přístup:https://ncbi.nlm.nih.gov/pmc/articles/PMC3257232/
https://ncbi.nlm.nih.gov/pubmed/22253784
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1371/journal.pone.0029796
Tagy: Přidat tag
Žádné tagy, Buďte první, kdo otaguje tento záznam!