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Viewing medium affects arm motor performance in 3D virtual environments
BACKGROUND: 2D and 3D virtual reality platforms are used for designing individualized training environments for post-stroke rehabilitation. Virtual environments (VEs) are viewed using media like head mounted displays (HMDs) and large screen projection systems (SPS) which can influence the quality of...
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| 主要な著者: | , |
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| フォーマット: | Artigo |
| 言語: | Inglês |
| 出版事項: |
BioMed Central
2011
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| 主題: | |
| オンライン・アクセス: | https://ncbi.nlm.nih.gov/pmc/articles/PMC3145562/ https://ncbi.nlm.nih.gov/pubmed/21718542 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1186/1743-0003-8-36 |
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