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Activity promoting games and increased energy expenditure

OBJECTIVES: Children and adults spend large portions of their days in front of screens. Our hypothesis was that both children and adults would expend more calories and move more while playing activity-promoting video games compared to sedentary video games. STUDY DESIGN: In this single-group study,...

Deskribapen osoa

Gorde:
Xehetasun bibliografikoak
Egile Nagusiak: Lanningham-Foster, Lorraine, Foster, Randal C., McCrady, Shelly K., Jensen, Teresa B., Mitre, Naim, Levine, James A.
Formatua: Artigo
Hizkuntza:Inglês
Argitaratua: 2009
Gaiak:
Sarrera elektronikoa:https://ncbi.nlm.nih.gov/pmc/articles/PMC2683894/
https://ncbi.nlm.nih.gov/pubmed/19324368
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.jpeds.2009.01.009
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