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Activity promoting games and increased energy expenditure

OBJECTIVES: Children and adults spend large portions of their days in front of screens. Our hypothesis was that both children and adults would expend more calories and move more while playing activity-promoting video games compared to sedentary video games. STUDY DESIGN: In this single-group study,...

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Detalhes bibliográficos
Main Authors: Lanningham-Foster, Lorraine, Foster, Randal C., McCrady, Shelly K., Jensen, Teresa B., Mitre, Naim, Levine, James A.
Formato: Artigo
Idioma:Inglês
Publicado em: 2009
Assuntos:
Acesso em linha:https://ncbi.nlm.nih.gov/pmc/articles/PMC2683894/
https://ncbi.nlm.nih.gov/pubmed/19324368
https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.jpeds.2009.01.009
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