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Activity promoting games and increased energy expenditure
OBJECTIVES: Children and adults spend large portions of their days in front of screens. Our hypothesis was that both children and adults would expend more calories and move more while playing activity-promoting video games compared to sedentary video games. STUDY DESIGN: In this single-group study,...
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| Hoofdauteurs: | , , , , , |
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| Formaat: | Artigo |
| Taal: | Inglês |
| Gepubliceerd in: |
2009
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| Onderwerpen: | |
| Online toegang: | https://ncbi.nlm.nih.gov/pmc/articles/PMC2683894/ https://ncbi.nlm.nih.gov/pubmed/19324368 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1016/j.jpeds.2009.01.009 |
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