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The Role of Visibility in Pursuit/Evasion Games
The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The “classic” CR version is a perfect information game: the cops’ (pursuer’s) location is always known to the robber (evader) and vice versa. Many variants of the...
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Hauptverfasser: | , , |
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Format: | Artigo |
Sprache: | Inglês |
Veröffentlicht: |
MDPI AG
2014-12-01
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Schriftenreihe: | Robotics |
Schlagworte: | |
Online Zugang: | http://www.mdpi.com/2218-6581/3/4/371 |
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