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The Role of Visibility in Pursuit/Evasion Games

The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The “classic” CR version is a perfect information game: the cops’ (pursuer’s) location is always known to the robber (evader) and vice versa. Many variants of the...

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Main Authors: Athanasios Kehagias, Dieter Mitsche, Paweł Prałat
Formato: Artigo
Idioma:Inglês
Publicado em: MDPI AG 2014-12-01
Colecção:Robotics
Assuntos:
Acesso em linha:http://www.mdpi.com/2218-6581/3/4/371
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