Using Several Types of Virtual Characters in Sports - a Literature Survey
This article discusses the development and application of virtual environments (VEs) in the domain of exercise as well as research in recreational and high-performance sports. A special focus is put on the use of virtual characters (VCs). For its elaboration, the following criteria parameters were c...
Gardado en:
| Principais autores: | , , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado: |
Sciendo
2018-07-01
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| Series: | International Journal of Computer Science in Sport |
| Assuntos: | |
| Acceso en liña: | https://doi.org/10.2478/ijcss-2018-0001 |
| Tags: |
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