Gamified Virtual Reality Training for Visuospatial Ability in Neuroradiology
During neuroradiological interventions such as treating intracranial aneurysms, neuroradiologists have to navigate a catheter in the 3D anatomy while watching a 2D projection of the vessels. To train this visuospatial ability, we present a virtual reality application where the user has to identify a...
Na minha lista:
| Principais autores: | , , , , , , |
|---|---|
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
De Gruyter
2024-09-01
|
| coleção: | Current Directions in Biomedical Engineering |
| Assuntos: | |
| Acesso em linha: | https://doi.org/10.1515/cdbme-2024-1058 |
| Tags: |
Sem tags, seja o primeiro a adicionar uma tag!
|
