Código QR

Promoting EFL Students' Engagement by Using Bamboozle: Digital Game-Based Learning in Indonesian Higher Education

Digital Game-based learning has been investigated to find the effective teaching strategy and media. However, little empirical evidence addresses how Bamboozle, a web-based game app, promotes language learners' behavioral, affective, social, and cognitive engagement.  This study utilized an explorat...

ver descrição completa

Na minha lista:
Detalhes bibliográficos
Principais autores: Nur Aeni, Sahril Nur, Sunarlia Limbong, Muhammad Yunus
Formato: Artigo
Idioma:Inglês
Publicado em: UNIB Press 2024-08-01
Colecção:Journal of English Education and Teaching
Assuntos:
Acesso em linha:https://ejournal.unib.ac.id/JEET/article/view/34962
Tags: Adicionar Tag
Sem tags, seja o primeiro a adicionar uma tag!