Promoting EFL Students' Engagement by Using Bamboozle: Digital Game-Based Learning in Indonesian Higher Education
Digital Game-based learning has been investigated to find the effective teaching strategy and media. However, little empirical evidence addresses how Bamboozle, a web-based game app, promotes language learners' behavioral, affective, social, and cognitive engagement. This study utilized an explorat...
Gorde:
| Egile Nagusiak: | , , , |
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| Formatua: | Artigo |
| Hizkuntza: | Inglês |
| Argitaratua: |
UNIB Press
2024-08-01
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| Saila: | Journal of English Education and Teaching |
| Gaiak: | |
| Sarrera elektronikoa: | https://ejournal.unib.ac.id/JEET/article/view/34962 |
| Etiketak: |
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