Gespeelde geschiedenis: videogametechnieken en historische representatie
Video games are frequently situated in historical worlds. In this contribution, I explore the possibilities and limitations of the video game as a medium for representing the past using two narrative strategies that can occur in video games: 'embedded narratives' and 'emergent narratives.' In doing...
Збережено в:
| Автор: | |
|---|---|
| Формат: | Artigo |
| Мова: | Inglês |
| Опубліковано: |
Open Universiteit
2023-07-01
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| Серія: | Locus |
| Онлайн доступ: | https://platform.openjournals.nl/LOCUS/article/view/26722 |
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