Identifying the Applications of Gamification for Audience Attraction in Public Libraries
Gamification has emerged as an engaging approach to motivate participation and enhance experiences in diverse contexts. This study aimed to identify potential applications of gamification for attracting audiences to public libraries. Data was collected through semi-structured interviews with gamific...
Zapisane w:
| Główni autorzy: | , , |
|---|---|
| Format: | Artigo |
| Język: | Inglês |
| Wydane: |
De Gruyter
2024-06-01
|
| Seria: | Libri |
| Hasła przedmiotowe: | |
| Dostęp online: | https://doi.org/10.1515/libri-2023-0123 |
| Etykiety: |
Nie ma etykietki, Dołącz pierwszą etykiete!
|
