Codice QR

The Views of University Students on Gamification-Enhanced Online Learning Experiences

The aim of this study is to examine the opinions of students who have a gamification-enhanced online learning experiences to find clues about the design of online learning environments based on gamification. For this purpose, the opinions of students who took courses through gamification-enhanced on...

Descrizione completa

Salvato in:
Dettagli Bibliografici
Autori principali: Özcan Erkan Akgün, Murat Topal
Natura: Artigo
Lingua:Inglês
Pubblicazione: Sakarya University 2021-04-01
Serie:Sakarya University Journal of Education
Soggetti:
Accesso online:https://dergipark.org.tr/en/download/article-file/1134269
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!