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Gaming addiction among Tunisian adolescent

Introduction Gaming is a source of addiction for adolescents. It is recognized as a behavioral and mental health condition, both by the American Psychiatric Association and by the World Health Organization. Objectives To determine the prevalence of gaming addiction among secondary school student...

Ausführliche Beschreibung

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Bibliografische Detailangaben
Hauptverfasser: S. Omri, M. Daoud, N. Smaoui, R. Feki, N. Charfi, J. Ben Thabet, L. Zouari, M. Maalej Bouali, M. Maalej
Format: Artigo
Sprache:Inglês
Veröffentlicht: Cambridge University Press 2021-04-01
Schriftenreihe:European Psychiatry
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Online-Zugang:https://www.cambridge.org/core/product/identifier/S0924933821021787/type/journal_article
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