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On the Application of Gamification Elements in Libraries

Libraries are still conservative in their approach or practice of providing various services for the unspecified majority of visitors attending these institutions. It is very apparent that libraries are not actively trying to increase the interest and participation of users by applying the various a...

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Sábháilte in:
Sonraí bibleagrafaíochta
Príomhchruthaitheoir: Seong-Kwan Lim
Formáid: Artigo
Teanga:Inglês
Foilsithe / Cruthaithe: Korea Institute of Science and Technology Information 2023-06-01
Sraith:Journal of Information Science Theory and Practice
Ábhair:
Rochtain ar líne:https://data.doi.or.kr/10.1633/JISTaP.2023.11.2.1
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