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Real-time smoke detail synthesis algorithm based on GPU acceleration

To address the issues of insufficient detail and low real-time performance in smoke simulation, this paper proposes a GPU-accelerated parallel real-time smoke simulation algorithm based on detail synthesis. After solving the smoke control equations in parallel on a grid, the algorithm rapidly genera...

Ausführliche Beschreibung

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Bibliografische Detailangaben
Hauptverfasser: ZHANG Yi-Ming, LI Hui
Format: Artigo
Sprache:Inglês
Veröffentlicht: Editorial Department of Journal of Sichuan University (Natural Science Edition) 2025-05-01
Schriftenreihe:四川大学学报. 自然科学版
Schlagworte:
Online-Zugang:http://science.scu.edu.cn/thesisDetails#10.19907/j.0490-6756.240156
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