Real-time smoke detail synthesis algorithm based on GPU acceleration
To address the issues of insufficient detail and low real-time performance in smoke simulation, this paper proposes a GPU-accelerated parallel real-time smoke simulation algorithm based on detail synthesis. After solving the smoke control equations in parallel on a grid, the algorithm rapidly genera...
Gorde:
| Egile Nagusiak: | , |
|---|---|
| Formatua: | Artigo |
| Hizkuntza: | Inglês |
| Argitaratua: |
Editorial Department of Journal of Sichuan University (Natural Science Edition)
2025-05-01
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| Saila: | 四川大学学报. 自然科学版 |
| Gaiak: | |
| Sarrera elektronikoa: | http://science.scu.edu.cn/thesisDetails#10.19907/j.0490-6756.240156 |
| Etiketak: |
Etiketarik gabe, Izan zaitez lehena erregistro honi etiketa jartzen!
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