Recruitment Rush: A Boardgame to Teach Students About Recruiting Participants for a User Experience Study
Authentic student projects in higher education reflect plausible real-world scenarios, connecting the curriculum to students’ future careers. In Human–Computer Interaction, this is realised through focus on real-world design and evaluation problems, which offer similar challenges to those found in i...
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| Principais autores: | , , |
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| 格式: | Artigo |
| 语言: | Inglês |
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MDPI AG
2026-02-01
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| 丛编: | Education Sciences |
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| 在线阅读: | https://www.mdpi.com/2227-7102/16/2/282 |
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