How to Run Your Own Online Business: A Gamification Experience in ESL
Notwithstanding the importance and relevance of gamification as a topical methodology in education, and after a literature review, there are just a few studies using role-playing games. In order to motivate and facilitate English as second language (ESL) learning of first year of Bachillerato (year...
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| Principais autores: | , , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
MDPI AG
2021-10-01
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| Colecção: | Education Sciences |
| Assuntos: | |
| Acesso em linha: | https://www.mdpi.com/2227-7102/11/11/697 |
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