Código QR

GAMIFICATION TO IMPROVE STUDENTS’ ENGAGEMENT IN LEARNING ENGLISH

ABSTRACT This paper aim to review some theories and previous studies on the application of game-based learning platform to improve students’ engagement in learning English. Learning English is crucial and is not negotiable in an Industry 4.0 era to communicate and to collaborate globally. In fact...

Descrición completa

Gardado en:
Detalles Bibliográficos
Autor Principal: Hadirotun - Nikmah
Formato: Artigo
Idioma:Inglês
Publicado: Pusat Penerbitan Ilmiah (PPI) Universitas Muhammadiyah Kalimantan Timur 2020-02-01
Series:Acitya
Assuntos:
Acceso en liña:https://journals.umkt.ac.id/index.php/acitya/article/view/277
Tags: Engadir etiqueta
Sen Etiquetas, Sexa o primeiro en etiquetar este rexistro!