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Pilot Study: Gamification of Carpal Anatomy Education Using Virtual Reality

Background:. Teaching spatial anatomy using conventional learning tools remains challenging. Virtual reality (VR) applications can be effective tools in learning anatomy in 3 dimensions. Methods:. A randomized controlled study assessed user understanding of spatial carpal anatomy using a VR wrist ga...

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Principais autores: Oday E. Obaid, MD, Marina A. Lentskevich, MD, Devansh Saini, PhD, Linping Zhao, PhD, Julia F. Corcoran, MD, Michael Malinowski, MD, Pravin K. Patel, MD
Format: Artigo
Jezik:Inglês
Izdano: Wolters Kluwer 2025-10-01
Serija:Plastic and Reconstructive Surgery, Global Open
Online dostop:http://journals.lww.com/prsgo/fulltext/10.1097/GOX.0000000000007155
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