Pilot Study: Gamification of Carpal Anatomy Education Using Virtual Reality
Background:. Teaching spatial anatomy using conventional learning tools remains challenging. Virtual reality (VR) applications can be effective tools in learning anatomy in 3 dimensions. Methods:. A randomized controlled study assessed user understanding of spatial carpal anatomy using a VR wrist ga...
Αποθηκεύτηκε σε:
| Κύριοι συγγραφείς: | , , , , , , |
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| Μορφή: | Artigo |
| Γλώσσα: | Inglês |
| Έκδοση: |
Wolters Kluwer
2025-10-01
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| Σειρά: | Plastic and Reconstructive Surgery, Global Open |
| Διαθέσιμο Online: | http://journals.lww.com/prsgo/fulltext/10.1097/GOX.0000000000007155 |
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