The effect of test-based gamification on Exam anxiety, interest in math and learning math lessons of sixth grade students
Background and Objectives: The purpose of this research was to investigate the effect of gamification-based test on exam anxiety, interest and learning of mathematics lesson of the sixth grade of elementary school students.Methods: The method used in the current research was quasi-experimental with...
Furkejuvvon:
| Váldodahkkit: | , |
|---|---|
| Materiálatiipa: | Artigo |
| Giella: | Persa |
| Almmustuhtton: |
Shahid Rajaee Teacher Training University (SRTTU)
2023-09-01
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| Ráidu: | Fanāvarī-i āmūzish |
| Fáttát: | |
| Liŋkkat: | https://jte.sru.ac.ir/article_1977_dcfc705c3471af93f6364dd0bf2ce80b.pdf |
| Fáddágilkorat: |
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