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Gamified learning in grammar lessons: EFL students' perceptions of Kahoot! and Quizizz

The study explores EFL students' preferences for gamified applications in English grammar classes within the education context of Vietnam. The research focuses on a comparison of the acceptance of using Kahoot! and Quizizz in English grammar lessons perceived by English as a foreign language (EFL) u...

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Bibliografski detalji
Glavni autori: Anh Tuan Pham, Chau Thi Hong Thai, Tham Van Nguyen
Format: Artigo
Jezik:Inglês
Izdano: Elsevier 2025-09-01
Serija:Acta Psychologica
Teme:
Online pristup:http://www.sciencedirect.com/science/article/pii/S0001691825007498
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