The use of augmented reality in a gamified CLIL lesson and students’ achievements and attitudes: a quasi-experimental study
Abstract The advancement of technology has provided new avenues for English language teachers to assist students in improving their language learning processes. Augmented reality is an emerging technology that can implement virtual objects into the physical learning environment. This quantitative st...
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| Principais autores: | , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
SpringerOpen
2022-11-01
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| coleção: | Smart Learning Environments |
| Assuntos: | |
| Acesso em linha: | https://doi.org/10.1186/s40561-022-00211-z |
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