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Trapped in the pleasure dome: the hedonic pathway to gaming addiction in the metaverse

The growth of metaverse games has intensified concerns regarding problematic engagement among young adults, yet the psychological mechanisms underlying such behavior remain underexplored. Guided by Uses and Gratification Theory (UGT) and the Stimulus-Organism-Response (SOR) framework, this explorato...

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Bibliografiske detaljer
Principais autores: Prashant Mehta, Samprada Dekate, Raghid Al Hajj
Format: Artigo
Sprog:Inglês
Udgivet: Taylor & Francis Group 2026-12-01
Serier:International Journal of Adolescence and Youth
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Online adgang:https://www.tandfonline.com/doi/10.1080/02673843.2026.2618693
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