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Trapped in the pleasure dome: the hedonic pathway to gaming addiction in the metaverse

The growth of metaverse games has intensified concerns regarding problematic engagement among young adults, yet the psychological mechanisms underlying such behavior remain underexplored. Guided by Uses and Gratification Theory (UGT) and the Stimulus-Organism-Response (SOR) framework, this explorato...

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Hauptverfasser: Prashant Mehta, Samprada Dekate, Raghid Al Hajj
Format: Artigo
Sprache:Inglês
Veröffentlicht: Taylor & Francis Group 2026-12-01
Schriftenreihe:International Journal of Adolescence and Youth
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Online-Zugang:https://www.tandfonline.com/doi/10.1080/02673843.2026.2618693
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