Using the Behaviour Change Wheel Program Planning Model to Design Games for Health: Development Study
BackgroundGames for health are a promising approach to health promotion. Their success depends on achieving both experiential (game) and instrumental (health) objectives. There is little to guide game for health (G4H) designers in integrating the science of behavior change wi...
Na minha lista:
| Principais autores: | , , , , , |
|---|---|
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
JMIR Publications
2021-12-01
|
| Colecção: | JMIR Serious Games |
| Acesso em linha: | https://games.jmir.org/2021/4/e29964 |
| Tags: |
Sem tags, seja o primeiro a adicionar uma tag!
|
