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Cross‐cultural mobile game evaluation shows improvement in environmental learning, but not behavior

Abstract Games have a wide range of potential uses, from mediating conservation conflicts to changing behaviors. However, there have been few impact evaluations of serious games published in the environmental field. We conducted the first cross‐cultural evaluation of an environmental mobile game, Sa...

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Главные авторы: Laura Thomas‐Walters, Diogo Veríssimo
Формат: Artigo
Язык:Inglês
Опубликовано: Wiley 2022-09-01
Серии:Conservation Science and Practice
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Online-ссылка:https://doi.org/10.1111/csp2.12784
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