Loot box gambling addiction risk versus responsible computing: a systematic review
There are many ways to monetize video games: from the simple direct purchase to the system of “games as a service”. There are, however, forms of monetization that show strong indications of being detrimental to consumers, such as the so-called “loot boxes” that are offered during gameplay. No study...
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| Главные авторы: | , |
|---|---|
| Формат: | Artigo |
| Язык: | Inglês |
| Опубликовано: |
Brazilian Computer Society
2023-05-01
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| Серии: | Journal on Interactive Systems |
| Предметы: | |
| Online-ссылка: | https://sol.sbc.org.br/journals/index.php/jis/article/view/2955 |
| Метки: |
Нет меток, Требуется 1-ая метка записи!
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